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The only limitation is this is only a real time tool. It can record FFT Spectrum analyzer bands, MIDI or DMX sliders, Gamepad or Kinect motions, etc. An Action example is brightness.įIFO is a pure real time tool. FIFO stores points - X, Y, Z, and an “Action”. There is a high resolution timer that stores the input values into the FIFO stack and the Shape uses the stored information as a primary shape.
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For recording, the Shape editor uses a circular buffer - FIFO, First In, First Out. The Shape has an interesting feature - it can record input to create a waveform from. Uses the Recorder/FIFO as a Primary Shape. Opens a Primary Shape from a previously saved file. Works with the Audio tab to display an audio wave as a X-Y picture, but on this vertical lines comes from the center. Note, BEYOND records one channel and this is not a true stereo picture. Works with the Audio tab to display an audio wave as a X-Y picture. Works with the Audio tab to display a raw audio wave similar to an oscilloscope. Works with the Audio tab to display a spectrum analyzer as grid of vertical lines. Works with the Audio tab to display a spectrum analyzer as vertical lines arranges in circle and that moves in both directions. Works with the Audio tab to display a spectrum analyzer as vertical lines arranged in a circle. Works with the Audio tab to display a spectrum analyzer as horizontal lines. Works with the Audio tab to display a spectrum analyzer as vertical lines. Works with the Audio tab to display a spectrum analyzer as a polyline. Show lines - in beam mode it allows the beams to “connect” by means of soft lines. Shows static corners - This is option is mainly for beam mode when used with the “beam speed” slider. No Color Shift - disables color shift for the output frame.īeam mode - creates the Shape out of dots. Make first point visible - first point will be visible this may cause artifacts when used in multitrack situations. Mark all internal points as not-vector - marks all points inside the frame as not vectors (as points) this will cause BEYOND not to optimize the corners and transitions as visible/invisible.Īdd overlapping - adds overlapping paths (where applicable). Mark First and Last point as not-vector - the boundary points are not vectors, which means that BEYOND will not add anchor points. One of classic solution to this is overlapping, a technique used frequently in the LD2000 circle tool.īEYOND offers a few tools to control the frame generation more acutely: This is normal, but if want a solid circle, and we start drawing it with a blanked point, a small gap will be visible in the drawn circle where the beam path starts/stops. As a rule, in all cases, the first point is blanked (or black). Another overlooked factor is the first point being drawn.
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In many cases we need to add anchors, but if we want a circle, then anchor points and transitional paths are factors that can be easily overlooked. The Shape generates Vector data by putting anchor points at the start and the end of the path. For example, if a circle is drawn, a hot point or gap could be created at the start/end position of the shape. It may be an optional setting, but if it is not selected, a point could park the beam and create unwanted aberrations within the projected image. There is the “Point between tracks” block that injects a transitional path. There are multiple factors that influence the final beam path of a Shape Image. The Tools menu has a few advanced settings that provide the ability to fine tune the way points are generated within a Shape image.